To run the game, just open the "(your game name) - regalia.html" file in any browser. This will create a "(your game name) - regalia.html" file in that directory, as well as a "regalia" subdirectory with all the associated JavaScript and CSS.
#RAG PLAYER DOWNLOAD INSTALL#
#RAG PLAYER DOWNLOAD CODE#
#RAG PLAYER DOWNLOAD FULL#
Saves are stored as deltas against the original game state, rather than full copies of the game state.Saves use localStorage instead of deprecated browser storage APIs.This is because Rags saves are just a copy of the entire game state, so if you load an old Rags save you're basically loading the old version of the game.
Just like the desktop Rags player, saves from one version of a game will not work on other versions. Not sure if the exported thing works in Silverlight or not, or how easy it is to install Silverlight these days, but I'm not touching it. Exporting a game in the Rags 3.x designer creates a Silverlight thing instead of a plain JavaScript app. This project is an attempt to fix that runner code, or at least fix it for games that anyone cares about. Unfortunately, since that option is 'BETA', it will only work for the simplest of games, and the design is not so great. Rags 2.x has a 'Save To Web Format(BETA)' option available in the designer that produces a HTML/CSS/JavaScript version of the game for usage in your web browser. It's mostly around these days for pornography. RAGS didn't seem to get a lot of traction as a vehicle for traditional "Interactive Fiction". There is a 'Rags Designer' used to create the games, and a 'Rags Player' to play them. RAGS, the ' Rapid adventure game system', is a set of tools to develop simple point and click games with text and images.
Regalia - Enhanced RAGS 2.x player for the browser Background What is RAGS?